Ink and Outrage: Power of Progressive Journalism

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Step into the gritty world of early 1900s journalism where pens were mightier than monopolies!

Ink and Outrage puts students in the shoes of investigative reporters during the Progressive Era, uncovering corruption, poverty, and reform with the same relentless curiosity that fueled The Jungle, How the Other Half Lives, and The History of Standard Oil.

This interactive simulation and project set helps students not just learn about muckrakers… they become them. After completing a guided role-play experience, learners launch into a modern-day extension where they channel their inner Ida Tarbell or Upton Sinclair to expose injustices in the 21st century.

No fake news here! Just historically grounded, standards-aligned learning with a side of humor and digital creativity.

What’s Included

  • Ink and Outrage: Historical Context - This student-facing resource provides essential background on the Progressive Era, the rise of investigative reform, and the work of key figures such as Upton Sinclair, Ida Tarbell, and Jacob Riis. It is designed to prepare students for the simulation while grounding their understanding of muckraking in historical context.

  • Ink and Outrage Simulation - An immersive classroom simulation where students take on the persona of a 1906 investigative journalist. They’ll interview Progressive reformers, respond to real historical scenarios, and analyze how muckrakers exposed corruption and influenced reform legislation.

  • Modern Muckraker Extension Project - A witty, student-facing project that bridges past and present. Students research a modern social issue and create their own exposé through video, podcast, article, or infographic. They then reflect on how their work connects to historical muckrakers. Think Upton Sinclair meets YouTube.

  • Ink and Outrage Rubric - A teacher-ready, 100-point rubric covering historical connection, research, creativity, message impact, and reflection. Clear enough for students to follow, structured enough for grading consistency, and flexible across digital project formats.

Step into the gritty world of early 1900s journalism where pens were mightier than monopolies!

Ink and Outrage puts students in the shoes of investigative reporters during the Progressive Era, uncovering corruption, poverty, and reform with the same relentless curiosity that fueled The Jungle, How the Other Half Lives, and The History of Standard Oil.

This interactive simulation and project set helps students not just learn about muckrakers… they become them. After completing a guided role-play experience, learners launch into a modern-day extension where they channel their inner Ida Tarbell or Upton Sinclair to expose injustices in the 21st century.

No fake news here! Just historically grounded, standards-aligned learning with a side of humor and digital creativity.

What’s Included

  • Ink and Outrage: Historical Context - This student-facing resource provides essential background on the Progressive Era, the rise of investigative reform, and the work of key figures such as Upton Sinclair, Ida Tarbell, and Jacob Riis. It is designed to prepare students for the simulation while grounding their understanding of muckraking in historical context.

  • Ink and Outrage Simulation - An immersive classroom simulation where students take on the persona of a 1906 investigative journalist. They’ll interview Progressive reformers, respond to real historical scenarios, and analyze how muckrakers exposed corruption and influenced reform legislation.

  • Modern Muckraker Extension Project - A witty, student-facing project that bridges past and present. Students research a modern social issue and create their own exposé through video, podcast, article, or infographic. They then reflect on how their work connects to historical muckrakers. Think Upton Sinclair meets YouTube.

  • Ink and Outrage Rubric - A teacher-ready, 100-point rubric covering historical connection, research, creativity, message impact, and reflection. Clear enough for students to follow, structured enough for grading consistency, and flexible across digital project formats.