Voters, Vetoes, & Veterans: Fight Over the League of Nations

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Step into the political storm of 1919 with Voters, Veterans, and Vetoes, a full-scale historical simulation that puts your students in the middle of one of America’s fiercest foreign policy debates: Should the United States join the League of Nations?

This immersive, standards-aligned package invites learners to become President Woodrow Wilson’s advisors, Senate critics, and members of the public caught in the post-WWI whirlwind. Through debate, role play, and creative analysis, students unpack Wilson’s Fourteen Points and grapple with constitutional questions that still echo today.

What’s Included

  • Context Presentation: “Voters, Veterans, and Vetoes” - A student-friendly slide deck that provides the historical foundation covering WWI’s aftermath, Wilson’s Fourteen Points, Lodge’s opposition, and the sovereignty dilemma that divided the nation. All the background the students need to construct high quality responses in their simulations.

  • Simulation Instructions - Students assume authentic roles as Wilson’s advisors and Senate opponents, analyzing both sides of the League of Nations debate as they interact with the AI.

  • If I Were in the Senate Extension Activity - Students take on the persona of a Senator or citizen and craft a campaign for or against U.S. membership in the League of Nations. They choose their medium, such as a 1919-style newspaper front page, a persuasive Senate speech, a propaganda poster, or a podcast debate which allows for differentiation and authentic voice.

  • Evaluation Rubric - The rubric is fully editable for easy adaptation and compatible with both print and digital grading platforms.

Step into the political storm of 1919 with Voters, Veterans, and Vetoes, a full-scale historical simulation that puts your students in the middle of one of America’s fiercest foreign policy debates: Should the United States join the League of Nations?

This immersive, standards-aligned package invites learners to become President Woodrow Wilson’s advisors, Senate critics, and members of the public caught in the post-WWI whirlwind. Through debate, role play, and creative analysis, students unpack Wilson’s Fourteen Points and grapple with constitutional questions that still echo today.

What’s Included

  • Context Presentation: “Voters, Veterans, and Vetoes” - A student-friendly slide deck that provides the historical foundation covering WWI’s aftermath, Wilson’s Fourteen Points, Lodge’s opposition, and the sovereignty dilemma that divided the nation. All the background the students need to construct high quality responses in their simulations.

  • Simulation Instructions - Students assume authentic roles as Wilson’s advisors and Senate opponents, analyzing both sides of the League of Nations debate as they interact with the AI.

  • If I Were in the Senate Extension Activity - Students take on the persona of a Senator or citizen and craft a campaign for or against U.S. membership in the League of Nations. They choose their medium, such as a 1919-style newspaper front page, a persuasive Senate speech, a propaganda poster, or a podcast debate which allows for differentiation and authentic voice.

  • Evaluation Rubric - The rubric is fully editable for easy adaptation and compatible with both print and digital grading platforms.